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Somedudeok

19
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1
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586
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A member registered Nov 28, 2020

Recent community posts

Welcome back, how ya been? Hopefully well.

Nice ta see ya.

I'll drop an extra 20$ on the game. It's nice to have developers who go the extra mile.

Is it possible for you to add a gallery for when you beat the game so that I don't have to replay the whole game to get 1 scene that I want to see again. That's kinda of my only grip with the game since it's great otherwise. 

Calling DO! lazy is an insult to they're work since unlike a lot of good developers they've actually made a game and a tiny side project. They're process is just different since they just work on a whole lot and then publish it instead of the monthly updates. 

There was a lot of content in Bunny Hunter 1 and that game took 2 years, so I'm going to assume this ones also going to take some time

It's good to see your still making games, and from the demo I can already tell it's going to be a good one.  I'll guess I'll leave a review and my 2 cents so far.

I like that you put the effort to make the classes each have a different sprites for Pixey and B depending on the class because it wasn't something you needed to do, but the extra effort is seen and appreciated. 

The only real grip I had is that by the time I had started unlocking new moves, level 10, I had already beaten the game and was looking to see if there was some way to see the sprites in the gallery or they were just there for the future. Which had really surprised me as most games handed you your second move by level 3 to 5, I think even your previous game did that. By not having anything beyond 1 move and the basic attack the game feels kind of limited even if this is supposed to be a demo.  I was even shocked that to just kind didn't have any usage, if it was a different class, I don't know I played cleric, but I was a little surprised Ninja didn't.  So, it just kind of hung useless since I couldn't even convert into mana, granted that hasn't been in every game I've played so take that more as a suggestion.

So, I guess maybe getting some moves earlier would be it.

The rest is completely randoms suggestions that you can ignore if you think you won't use them.

Since you get locked into your core type at the beginning hopefully the classes learn some skills that are outside their core.  It is pretty boring only brining a character because they're the right color.

 Maybe the more physical classes actually using TP maybe Orange(F) for more physical since she does use knives.

Potentially a color change for Ninja, granted even I think that's a stretch since you'd have to do more work and your already done far enough, since you get stuck with 3 girls of the same core type if you go that path. Although saying that it just might be easier to make Orange a different color since her boss is dark blue and red.

Again, completely ignorable and honestly who's to say what you have planned. I already plan on sending some money your way when I get paid, and I want to see this game reach its conclusion. And before I go I just have to say maybe don't be as hard on your first game. 

Sure, it had its bugs, but it was still a fine game you should be proud of. Some people with Patreon's are on their first, and you're out here on your 3rd. You're an inspiration honestly and even if it's for some jokes try not to be so hard on yourself. And as for the inspiration...

Well, you've inspired me to try and reach for my dreams...

Anyway, all I've said might not matter anyway because in the end.

I'm just some dude.

A surprise for sure, but a welcome one.

"A delayed game is eventually good, but a rushed game is forever bad." - Shigeru Miyamoto

Hey my man this dude tryin to claim this is his.
Doki Doki Hentai Club (+18) by Flexim (itch.io)

Spammed it in like every popular adult game. I just throught you should know.

Well, I hope you are more pleased with the next part then this one then. Reminder your harshest critic is you.

The definition of short but sweet. It really feels different from other FNAF adult visual novels just off the chance you could die. The art isn't bad either which helps.
It's a nice set up for the later game/nights. A short introduction and shows a bit of the man character and even gives hints as to a little more from the death scenes. Can't wait to see what else comes from this.

Every time I try to open the game, I get the message

   Failed to load: js/plugins/VisuMZ_2_DoodadsSystem.js

Can you explain what it is I'm missing or what that is because I have no clue.

This is 2 dollars. The first one alone convinced me, and I have a portrait for a boss in DND thanks a bunch

I don't know if anyone else is found this, but you can't get into the rover ruins from the ancient temple. You just get stuck and have to use a teleport home crystal, and I've only found 3, unless im blind, so you could get stuck.

Other than that game runs fine enough

my computer didnt type the n

(1 edit)

Pain

I don't play many visual novels +18 or in general. I'm more of a let me play a game instead of read a book, I like reading but sometime you just wanna play a game. But sometimes I'll take a risk and see what one's about. 

The early game defiantly got me as it test me on random facts I knew as a of history and random chemical facts, so that grabbed me, and I didn't miss it to much when the actual plot got going.  The plot itself is pretty good and didn't make me question twenty thousand things, and I wanna talk about that real quick.

My biggest problem is when a story takes a long time different things sometimes get very complex for better or worst. An example Lesson in Love got pretty complex but it never felt overbearing since you went in knowing things were kinda fucky, but Trouble in Paradise I got to what I'm assuming is the halfway point before I dropped it. 

Of course the other big thing is humor, but that only saves so much of novel if I'm just not having fun. There's a few other factors like how much of a sense of disbelief I can have, and character's and those both play big roles in my enjoyment .

I've gotten off topic, point the the plot didn't make itself super complex, The story's about a cult and it ends with a story about a cult. Some of the twist are a little predictable, but the story stands well enough on it's own.  There's also 1 thing in it.

Every game, no matter the genre, has that character. The character that comes in and steals the show and heart somehow. In Harem Hotel it was Android for example, and this game is no exception. Stabby Mike, gutted the competition, and then became the ringleader of the circus. 

If there's a world where he's still in that cell rotting, I don't wanna be apart of it. This guy came in and went well beyond the call of duty even amount blood debts. Didn't ask for anything just smiled and shot one of my problems away and left saying we'll meat again. A few more people may have died than needed, but you can't build an orphanage without making a few orphans.

10/10 would recommend to people who want a good visual novel and wanna meet the dnd character brought to the novel that is Stabby Mike.

Glad I'm not the only one who noticed that. Not a bad thing tho

So I'll say it because apparently it's a big deal. I thought it was all a joke to be honest because it's so extreme that you have to be extremely far right or left to take it seriously. Like to be fair once you get out of the beginning the game itself doesn't seem to take itself super serious(until the end of this update holy shit that's came outta no where) so that's my stance.

It was an unrealistic scenario so it had unrealistic extremes for humor, so I found it funny. I get that isn't everyone's cup of tea, but it's mine. I didn't  think anything of the author's political stance because I've written some fanfiction with things I didn't 100% agree with so I don't attribute everything there with myself. 

But at the end of the day I'm just some dude. 

A dude who just likes the way the humor as  is.